Team Coach

'Even the best coach can't make you win every game, but they will make you turn up even stronger for every next match.' — Read how team coaches help project teams to perform, and how they make working outside the team's comfort zone feel safe enough to do it.
Avatar of Bernhard Doll

Bernhard Doll

Business Design Maverick

1. The Role in Brief

A team coach is an expert in how to run and facilitate the Business Design process. They are not part of the Project Team. They are responsible for the team's performance, not for its result — a team that has worked with method and rigour has done its job, even when the business model it arrives at is not the one anyone expected.

A team coach helps every individual in the project team to:

2. Staying Out of the Content

That responsibility only works when the coach stays out of the content. Take a position on which business model is the right one, and you lose your independence — you become a team member or a stakeholder, and someone else has to coach. And remember who the team is working for: the Project Sponsor, not the coach. There is also no team coach without a project charter — the mandate for everything a coach does with the team comes from the agreement with the sponsor, so read the charter as your own contract and not only as the team's briefing. If the frame does not hold, say so before the kick-off.

3. Trainer, Mentor, Coach

Team coaches do not have one way of working; they have three. Which one fits depends on what is limiting the team right now: skills it does not have yet, or something getting in the way of skills it already has.

Role

What you do

When it is the right one

Trainer

Teach the method, watch how the team applies it and correct it

The team does not know the tool yet, or is using it wrongly

Mentor

Share what you have seen before and name what is coming

The team knows the method but cannot yet judge the situation

Coach

Ask, summarise, mirror and let the team find the answer

The team can do it and only lacks confidence or perspective

Switching between the three is the actual skill, and it can happen twice in one workshop. The less experience a team has, the more time a coach spends training; as a team gains experience across iterations, the balance moves towards mentoring and coaching. Directive help finishes today's task and builds dependency; asking takes longer and builds a team that needs the coach less.

4. Responsibilities

A good team coach works closely with the project sponsor and the team, but is not necessarily the team's friend. Taking a team — and often the organisation around it — out of its comfort zone is part of the job, and so is helping them get there feeling safe and supported. Be prepared for an emotional roller coaster that may look like this:

Mood Curve of Business Design

Broken down, this means a team coach is particularly involved in:

  • preparing workshops and moderating team discussions,

  • giving methodological guidance and assuring methodological precision (Guiding Principles),

  • asking questions that open up new perspectives — for example: "I understand you don't think this is going to work. However, what could we do to make it work?",

  • supervising how the team works together, and raising critical points objectively so the team can resolve them,

  • managing important stakeholders, above all the sponsor,

  • intervening when the project team derails, and working on a solution together with the team (see Team Interventions).

5. The Role Across the Five Phases

What a team coach does depends on the project format. The role runs across all five phases of the End-to-End Innovation Process, and it changes with each one:

Phase

Who you work with

Where the focus is

Which role dominates

Phase I

C-Level Managers

Keeping the discussion in the future, and making differences in perception visible

Mentor and Coach

Phase II

A research team, often new to the method

Research quality, interview training, documentation the team can build on

Trainer, across the full arc

Phase III

Experts and decision-makers

Sharp framing, honest evaluation and resistance to transparency

Mentor and correcting Trainer

Phase IV

Project team

Validating against resistance, sponsor politics and the D-Day

All three, changing

Phase V

Organisation taking over

Handing over insight, and keeping at least one team member on board

Mentor

6. Key Activities in Phase II and IV

Phase II

In Phase II, team coaches mostly work with exploration projects. The table below shows the key activities across the three steps of Exploring Playgrounds:

Step

Activities

Comments

Step 1: Setup

  • Sharpening focus and scope in the Project Charter "Exploration" with team manager and sponsor

  • Get-to-know calls with the team manager and every team member, collecting what they already know about the playground

  • Preparing the Kick-off Workshop: invitation, room, agenda, tools

Six weeks are fixed, so breadth is paid for with depth. Settle the scope with the sponsor now, not halfway through the research.

Step 2: Research

Findings that only confirm what everyone already believed are a warning sign, not a result. Keep asking for the surprising detail behind the tidy answer.

Step 3: Consolidate

The documentation has to make sense to someone outside the team in six months: original quotes, named sources. The team presents. You stay in the background.

Phase IV

Phase IV is the format most team coaches meet first. The table below shows the key activities across its five steps:

Step

Activities

Comments

Step 1: Setup

  • Finalising the Project Charter "Sprint" with team manager and sponsor

  • Preparing the Kick-off Workshop: invitation, room, agenda, tools

  • Get-to-know calls with every team member, plus a basic Business Design training

Be rigorous here. Unclear objectives, a half-committed sponsor or a team without time are not a starting position. Double-check the charter.

Step 2: Discover

Intervene early if the team drifts. Confirmation Bias starts here — involve the whole team in collecting and analysing.

Step 3: Design

  • Facilitating the Design Workshop with the team manager

  • Joining the first Sponsor's Sneak Preview and reflecting the feedback with the team

  • Making sure every team member knows what to do over the coming weeks

Pay the utmost attention to the questions, hypotheses and experiments.

Step 4: Validate

Teams avoid validation when it threatens the person behind the idea, not just the idea. Watch for it.

Step 5: Decide

  • Facilitating the Decide Workshop with the team manager

  • Recapping the feedback and planning the next iteration

  • Supervising the documentation of the whole iteration

The team presents. You stay in the background.

7. Developing Your Craft

Coaching is a craft that develops through reflection. Experienced team coaches review their projects — and their own use of the method — together with a Team Co-Coach rather than on their own.

Academy

We train team coaches in our Business Design Academy. Join us for the next Business Design Certificate Program (DE)!

Readings

  • Hawkins, P.: Leadership Team Coaching, Kogan Page (Amazon)

  • Clutterbuck, D.: Coaching the Team at Work, Nicholas Brealey (Amazon)

  • Thornton, C.: Group and Team Coaching, Routledge (Amazon)